Stocke, Raynie, and Marco in and out of battleĪtlus made a brave decision in creating a game full of time travel and alternate histories. To me, what is important in this space is that I explain the thing that make Radiant Historia special, the thing that made this game magic. I’ve already spent thousands of words, both spoken and written, doing just that. What I’m not going to use this space to do is provide a eulogy for the DS, or retread all the reasons I love this game. It turns out Radiant Historia was quite a bit more it wound up being one of the best RPGs the DS has ever seen – and, unlike many on the system, an original one to boot. A new DS RPG literally weeks before the launch of the 3DS seemed the perfect bridge from old hardware to new. When I reviewed Radiant Historia, about nine months ago, it became the singular focus of my existence.
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